• create resizeable, portable dialogs;
• create complex wizards;
• create frames complete with menubar and toolbar;
• see and edit the properties for each control or sizer in a convenient, consistent property editor;
• output to C++ or XRC;
• give your dialogs context-sensitive help and tooltips;
• store image resources and convert to inline or file-based XPMs;
• edit the generated C++ code by hand, but have DialogBlocks insert changes to the dialog;
• preview your dialogs, then quickly compile and run the application from within DialogBlocks;
• migrate your old RC dialogs as first-shot wxWidgets dialogs before full sizer-based conversion.
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